Faranthis

Race: High Elf

Class: Wizard (Abjuration) 6

Background: Sage

Alignment: (Not specified)

Size: Medium

Type: Humanoid

Tags: Humanoid, True Soul, Baldurian, High Elf, Elf, Wizard

Carrying Capacity: 150 lbs. (240 lbs. max)

Weight: 150 lbs.

Resistances: None

Stats

Strength Dexterity Constitution Intelligence Wisdom Charisma
8 (-1) 13 (+1) 15 (+2) 18 (+4) 10 (+0) 12 (+1)

Saving Throws

Strength Dexterity Constitution Intelligence Wisdom Charisma
-1 +1 +2 +7 +3 +1

Skills

Skill Modifier
Acrobatics (Dex)+1
Animal Handling (Wis)0
Arcana (Int)+9 (from Mage's Friend)
Athletics (Str)-1
Deception (Cha)+1
History (Int)+7
Insight (Wis)+3
Intimidation (Cha)+1
Investigation (Int)+7
Medicine (Wis)0
Nature (Int)+4
Perception (Wis)+3
Performance (Cha)+1
Persuasion (Cha)+1
Religion (Int)+6 (from Mage's Friend)
Sleight of Hand (Dex)+1
Stealth (Dex)+1
Survival (Wis)0

Combat

Hit Points: 38

Armor Class: 14
(10 from The Protecty Sparkswall, +1 from Wondrous Gloves, +1 Dex, +1 from Sparkswall Armour, +1 from Troubadour's Wonder)

Initiative: +1

Speed: 30 ft.

Darkvision: 40 ft.

Proficiency Bonus: +3

Conditions

  • Loviatar's Love
  • Arcane Ward (6)

Attacks

Mourning Frost (Quarterstaff)

Attack Bonus: +4

Damage: 2d6+1 (1d6 bludgeoning + 1d4+1 cold + 1 cold from Heart of Ice) + weapon enchantment +1

May inflict Chilled.

Spellthief (Longbow)

Attack Bonus: +4

Damage: 2d8+1 piercing

Arcane Vehemence: Once per Short Rest, regain a Level 1 spell slot on a Critical Hit.

Proficiencies

Armor: None

Weapons: Simple Weapons, Martial Weapons

Tools: None

Musical Instrument:

Features & Traits

Equipment

Spellcasting

Spellcasting Ability: Intelligence

Spell Save DC: 16
(8 + Proficiency + Intelligence Modifier +1 from High Spellcasting)

Spell Attack Modifier: +7

Cantrips Known

Spells Prepared

Level 1 (4 slots)
  • False Life
  • Color Spray
  • Chromatic Orb
  • Fog Cloud
  • Charm Person
  • Sleep
  • Expeditious Retreat
  • Witch Bolt
  • Feather Fall
  • Grease
  • Ray of Sickness
  • Protection from Evil and Good
  • Thunderwave
  • Tasha's Hideous Laughter
  • Burning Hands
  • Find Familiar
  • Shield
  • Magic Missile
  • Mage Armor
Level 2 (3 slots)
  • Blur
  • Flaming Sphere
  • Blindness
  • Darkness
  • Magic Weapon
  • Ray of Enfeeblement
  • Gust of Wind
  • Invisibility
  • Enlarge/Reduce
  • Web
  • Misty Step (Also granted by Disintegrating Night Walkers)
  • Darkvision
  • Hold Person
  • Mirror Image
  • Scorching Ray (Also granted by Circlet of Blasting)
  • Melf's Acid Arrow
  • See Invisibility
  • Shatter
  • Cloud of Daggers
  • Detect Thoughts
Level 3 (3 slots)
  • Protection from Energy
  • Slow
  • Vampiric Touch
  • Remove Curse
  • Fear
  • Lightning Bolt
  • Haste
  • Grant Flight
  • Gaseous Form
  • Feign Death
  • Blink
  • Bestow Curse
  • Animate Dead
  • Hypnotic Pattern
  • Glyph of Warding
  • Fireball
  • Ray of Fear (Also granted by The Spectator Eyes)
  • Wounding Ray (Also granted by The Spectator Eyes)

Class Actions

Common Actions

Key Improvements from Equipment